FlipGrid

Living Life on the Beta Edge

This school year has been a preponderance of pilots and beta testing. Don’t get me wrong, I’m a tech geek and I’m very appreciative of my forward-thinking school district. I am also extremely appreciative to have the freedom and flexibility to beta test new technology that may positively affect my students’ engagement in learning. This year, by my own choice or district curriculum options, I have been introducing, testing, or using a multitude of new tech or curriculum.

Curriculum Pilots

As a middle science teacher, I piloted and incorporated the following curriculum:

  • Project Guts – Code.org computer science in science
  • Amplify – middle school science curriculum
  • IQWEST – middle school science curriculum
  • Minecraft Education Edition – fostering student creativity & anything actually
  • PASTL – fostering students to think and process science visually in conversations

Technology Pilots

As a geeky tech teacher, I piloted and incorporated the following new educational technology:

  • Microsoft Classroom (will be changing to Microsoft Teams for Education)
  • OneNote – OneNote app compared to the 2016 OneNote desktop app
  • Lifeliqe – 3D models and augmented reality
  • FlipGrid – amplifying student voice captured within video responses
  • Slack – team group communications
  • Microsoft Paint 3D – making and modeling objects and art in 3D
  • Synergy – student information and gradebook application
  • Whiteboard Preview – whiteboard writing meets digital sharing technology

What did I learn?

What I learned is when educational curriculum and technology is chosen wisely, it can foster student creativity, amplify student voice, and streamline student collaboration. This is important; as our classrooms have changed, the demands and distractions on learning have changed. I believe students want to learn, but just like adults, they want the learning to be authentic and they want to have a voice in their learning.

What’s next?

We will be choosing curriculum companies that have integrated technology that easily navigates concepts, assessments, and simulations. For the traditional textbook based curriculum companies who are just transferring the text to an online format, please don’t bother… it is not worth our time. Piloting new curriculum and/or technology requires “beta” teachers to quickly assess how big the learning curve will be for both teachers and students. The more input the curriculum companies and/or technology companies listen to from teachers, the better. The demands of the classroom require an easy to figure out format for both curriculum and technology applications. Since we’re piloting new curriculum and new technology, we appreciate when our feedback is listened to. We appreciate when we see updates that reflect our feedback. We’re all wanting the same thing, we want an authentic learning platform and we want our voices to be heard in our learning.

*Stay tuned for follow up posts for specific details for piloted curriculum and/or technology

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Fostering Project Collaborative Learning

My middle school science classes often just blow me away with their creativity and energy. To capture this, I strive to foster collaborative and creative projects. Specifically, this year, I have been setting up science projects that require students to productively function in teams, more specifically to shine within a team.

Project 1 – Step 1

For the first big group project, I offered students their choice of medium to create a weather “lesson.” Although there was choice in presentation, the group worked in a traditional project team. The students were excited to try out new tech for an audio-visual “Ted-Ed” style weather lesson, but without specific work to coach the soft skills of team collaboration, there were the usual pitfalls of who does what work, how much work, and whether the work was of good quality. The product of the “lessons” was amazing in the style and variety of creativity, but the downside was we didn’t work on improving how the team collaborative functions.

Project 2 – Step 2

The next big group project team experience gave us the reason for the next step in team collaboration a “Team Contract.” Students were to write a proposal for a small cube experiment to travel on a space flight. As students choose their teams, I asked them to review, discuss, and define their requirements to be a successfully functioning team. When we had group class time to work on our “Cubes in Space” projects, students referred to their Team Contract when a team member didn’t meet their work requirements. Students began to hone the essential skills of collaboration and communication that are so vital in our everyday world.

Project 3 – Step 3

Our current project, an Earth Safety Challenge PSA, takes all of the above and moves it beyond team collaboration to group creativity. Students initially completed background research on local earth science events such as earthquakes, volcanoes, and tsunamis. Students were grouped into 3 large “company” teams based on their research area. Their task is to create a company and assign the roles of research scientists, engineers, media specialists, and project managers. Their job is to create a Public Service Announcement (PSA) to inform the public about the science and safety of their assigned earth event. This project is majority student designed and managed. Students are using a variety of skills, research, technology, modeling, communication, collaboration, and creativity. I am so impressed with their level of positive engagement, motivation, and the direction of each company team to produce a creative and effective earth science PSA. Although I can’t wait to the see the final products, I am already extremely proud of the collaborative learning in which these students are engaged.

Lesson Details If you’re interested in the specifics of our Earth Safety Challenge Project, please see my lesson plans here: Earth Safety Challenge Project Lesson Plan

Lesson technology – for this project we utilized the following technology;

Since we are a 1:1 school (students are issued district laptops for the school year), we are comfortable with utilizing technology in our classroom. Class notes, agendas, and group project work is all conducted in OneNote. The final Earth Safety Challenge PSA will be posted in Docs.com for other grade level science classes to review and offer feedback. We also use Class Policy to group team members and monitor technology on task time. Modeling in Minecraft is an awesome way for students to use their analytic thinking in a creative format to make a 3D model – of anything. Making use of student voice was easy with FlipGrid and Forms. FlipGrid offers accessible technology for students to video respond and reply, it is fun and informative. Forms provides an easy means to access or survey online, providing accessible data to share. My students are using a variety of tech tools to make their PSA presentations, including PowerPoint, Office Mix, Sway, and video, to be posted in class collections in Docs.com. If used appropriately, technology can enable and amplify student knowledge and voice on any project. Totally amazing collaboration.